Authority site for flat-to-VR players

Your guide to the best mods, hybrid, and native VR games

CompoundVR is a decision database with editorial judgment layered on top — canonical game pages, setup reality checks, and trustworthy verdicts on whether playing in VR is actually worth your time.

Games

Articles

FlatOut 4 VR B Standalone VR

FlatOut 4 VR

FlatOut 4 VR delivers exactly what the name promises: total insanity from a first-person cockpit. The official port is polished and functional, but the intensity is no joke—this is a ride for VR veterans with strong stomachs, not first-timers.

PCVR
Quake III Arena in VR: The Fastest Shooter in Headset History B Full VR Mod

Quake III Arena in VR: The Fastest Shooter in Headset History

The best competitive arena shooter available in VR, with genuine depth and skill expression — but the comfort demands and setup friction limit it to players with solid VR legs and technical patience.

PCVRQuest
Rec Room VR B Official VR Mode

Rec Room VR

Rec Room was one of VR's best social platforms — native, accessible, and genuinely fun. But it's shutting down June 1, 2026. New accounts are already closed. If you have one, these are your last weeks. If you don't, this is what you missed.

PCVRQuestPSVRPSVR2
Balloon Fight VR B VR Framework

Balloon Fight VR

A genuinely charming novelty that breathes unexpected life into a 40-year-old arcade game. The 3D voxel conversion is impressive, but the $25 emulator price makes this hard to justify for Balloon Fight alone unless you're planning to explore the full retro library.

PCVR
Beat Saber VR S Standalone VR

Beat Saber VR

The rhythm game that sold VR to the world. Two sabers, the beat, and the best full-body workout disguised as entertainment you can find anywhere in VR.

PCVRQuestPSVRPSVR2
Tomb Raider: Legend VR C 3D Injection

Tomb Raider: Legend VR

If you already own VorpX and have a specific attachment to this era of Tomb Raider, the depth adds something. For everyone else, there are better ways to spend your VR time — including the actual VR-native Tomb Raider options that exist now.

PCVR
Microsoft Flight Simulator VR A Official VR Mode

Microsoft Flight Simulator VR

Microsoft Flight Simulator in VR delivers one of the most visually spectacular experiences in the medium. The sense of presence above a cloud-streamed Earth is unmatched, but heavy performance demands and imperfect motion controller integration mean you'll need the right hardware and tempered expectations to make it sing.

PCVRPSVR2
Asgard's Wrath VR A Standalone VR

Asgard's Wrath VR

One of the only AAA-budget native VR games ever made, and it shows. A 30+ hour Norse campaign, physics-driven combat, and god-scale perspective shifts that still have no real peer in PCVR. Minor repetition in the back half doesn't diminish what Sanzaru achieved here — this is the standard for what a fully-funded VR RPG looks like.

PCVR
Garry's Mod VR B Full VR Mod

Garry's Mod VR

Garry's Mod in VR is a glorious mess. The physics sandbox you already love becomes something stranger and funnier with your hands in it, but the setup friction, unpredictable performance, and motion sickness risk mean only patient tinkerers need apply.

PCVR
Kerbal Space Program VR B Full VR Mod

Kerbal Space Program VR

KerbalVR is the most immersive way to experience the greatest space sim ever made, but only if you already love KSP and have the patience to wrestle with performance, companion mods, and the occasional crash. For everyone else, the friction is too high.

PCVR
Hexen II VR B Full VR Mod

Hexen II VR

A rare classic FPS with two genuine VR routes. The PCVR option is excellent; the standalone alpha is rough but thrilling. For boomer-shooter fans, this is one of the better retro VR conversions available.

PCVRQuest
Alien: Isolation in VR A Full VR Mod

Alien: Isolation in VR

The game itself earns an A on its own merits - brilliant AI, immaculate art direction, sound design that teaches you to fear silence. The VR implementation earns a B+ on technical grounds - impressive for a community project, but not the seamless polish of a native AAA VR release. Combined, they produce an experience that ranks among VR's essential offerings.

PCVR

Editorial system

Canonical game pages first

The primary unit is the evergreen game page. Articles, guides, and comparisons support that structure instead of replacing it.

Autonomous publishing ready

Richard can publish by creating Markdown files in structured content collections. No database or heavy CMS required.